Brilliant Terran Fast Expand Strategy to Dominate Your Enemies

Traditionally the Terran race is not very good at fastyour gas supply.
expanding because marines are so easy to kill andOne crazy thing that you should do with this strategy
not very mobile. Most Terran players wall themselvesis use the first energy you have on your Orbital
in immediately so they don't have to worry aboutCommand (main base) to call down extra supply onto
early pressure. But if you want to expand early andyour first depot ASAP. This will save you an
get 2 bases up and running fast how do you do it?immediate 100 minerals plus the build time of a supply
One way to do it is to build one barracks then savedepot and will allow you to keep producing units right
up for your next command center right away. Butaway without pulling an SCV from mining.
this pretty much only works against other playersWhen your CC is done upgrade it to an Orbital
(mostly Zerg) who are fast expanding as well. Just aCommand immediately. Once that is finished it's time
few early units to your base will defeat you becauseto move out, so grab two SCV's and build two
you have practically nothing to defend with.bunkers at your expansion's choke point. Fill them
Here's a strategy from TheLittleOne that is a greatwith marines and you should be fairly safe from any
way to secure that second base without fear offirst push that your opponent will throw at you.
losing flat out to early aggression. It focuses onAt this point you'll have 3 barracks producing marines
getting a couple barracks right away and gettingso your army will grow quite fast. Since marines are
some early marines out to help secure yourso vulnerable though, if you get some early pressure
expansion and bunker up defense to prevent losing allit's a good idea to pull a couple SCV's off the line to
those fragile infantry units.help absorb damage. Sure you may lose them, but
You'll want to use a relatively normal starting build tosince you'll have your second base up so fast you'll
implement this strategy, the only thing different isquickly regain the economic advantage.
that you won't be getting a refinery for awhile plusUsing this strategy will allow you to get your second
another trick I'll share in a second. You need a LOTbase extremely fast, usually within the first 6 minutes
of minerals to get this done efficiently so you'll focusof the game. Plus if you do get delayed and can't
on defense that doesn't require any gas to produce:quite put your CC down right away, you can start
marines & bunkers.casting MULE's on your current mineral line to give
Build your first supply depot as normal, then youryour income a nice boost.
barracks, but instead of a refinery next, save upRemember, just two MULEs will pay for your new
your minerals to get your second Command Center.Orbital Command (which costs 550 minerals total), so
It's a good idea to build these buildings at your chokeit's not a huge deal if you can't land it at your expo
so you can wall off and prevent any extremely earlyimmediately. When you do get the chance to
rushes that you might run into.expand, don't forget to transfer half your workers to
Obviously you should scout your opponent and if youthe expansion.
see that he's doing some sort of early cheese then IOnce you're up and running it's time to continue with
would recommend you don't do the early expand,the strategy appropriate for the matchup you're in.
just build up a defense and win the macro battle.Since you already have 3 barracks, you can transition
Assuming everything is normal though, you've alreadyvery well into a marine & marauder infantry ball.
got your early second CC building, so now keepIf you're into early expanding, this build order should
pumping SCV's (as usual) and train one marine.give you a good framework to start from. If you
You won't be building any addons to your barracks,find a weakness in it against a certain matchup, try
so just save those resources. When you can, add onto figure out a way to tweak it a little to survive.
two more barracks to your base so you can getSince this is such an early second base, you'll be in
some good unit production going. Now start traininggreat shape if you can survive the first few minutes
marines and get your first refinery to start building upof the game.