| Terran Marines are hard core units when it comes to | | | | Medivacs to heal them. |
| facing the Zerg Protoss and Terran race. Zerglings, | | | | Protoss – |
| Zealots and enemy Marines are no match to the | | | | Do a zealot rush. Zealots are the strongest melee |
| Terran soldiers especially when they are using their | | | | units in SC2. With just 3 hits, they can kill the human |
| special powers, the Stim pack. The different races | | | | soldiers. Do this tactical rush so that it would be hard |
| must be careful when their enemies will do a Marine | | | | for the human race to strengthen their units and |
| rush strategy or a MMM strategy because if they are | | | | structures. If you do this right, an early game will be |
| not prepared, the two strategies will kill all of their | | | | done. |
| units and structures. | | | | Terran – |
| To counter Marines with Zerg, Protoss and Terran | | | | Siege tanks will do the trick. A single shot of this |
| isn't that hard to do. Here are easy tips to counter | | | | machine can kill a whole group of soldiers especially |
| them: | | | | when they did not upgrade their shields. Make sure to |
| Zerg – | | | | close your ramp so that you can protect your tanks. |
| Use Banelings. This unit's attack range and splash | | | | Two tanks are enough to kill a dozen units. Make |
| damage can destroy a whole troop of Terran | | | | sure two upgrade your tank in order to achieve it's |
| Marines. With only two Banelings, an attacking Human | | | | maximum potential. |
| foot soldiers will be annihilated even if they bring | | | | |